Books programming

Alasdair Allen
Language: English
Pages: 320
ISBN-10: 1449338585
ISBN-13: 978-1449338589
Publisher: O’Reilly Media

iOS 5 Sensor Programming: Augmented Reality and Location Embedded iPhone and iPad Apps

Although developers have covered a lot of topics and activities with more than 725,000 apps for iOS devices, they have yet to tap the riches of location-based and augmented reality applications. This book shows you how to use iPhone's sensors – the three-axis accelerometer, GPS, digital compass, and camera – to build cutting-edge location-aware apps that interact with the physical world. You can easily access iPhone's sensors, but interpreting the data you get back from them is tricky. Harder still is combining the input from several sensors with outside data sets.

Stephen Cawood and Mark Fiala
Language: English
Pages: 328
ISBN-10: 1934356034
ISBN-13: 1934356036
Publisher: Pragmatic Bookshelf

Augmented Reality: A Practical Guide – The Complete Guide to Understanding and Using Augmented Reality Technology

Augmented Reality is a natural way to explore 3D objects and data, as it brings virtual objects into the real world where we live, rather than forcing us to learn how to navigate inside the computer. With video-see-through technology, AR handheld devices such as tablet PCs, PDAs, or camera cell phones, (or in many cases just a webcam and our standard computer monitor), you hold the device up and see through the display to view both the real world and the superimposed virtual object.